/**
 * 
 */
package src.event.events;
import src.event.Event;

/**
 * @author Brent
 * 
 * <b>Overview</b>
 * The NextPlayer event is fired by the controller Subsystem whenever the player presses the key that should result in moving to the next turn.  It's purpose is to represent a request the model make whatever changes necessary to move to the next turn.
 * 
 * <b>Responsibilities</b>
 * A NextPlayer Object is only responsible for representing a "Next Turn" player request.
 * 
 * <b>Collaborators</b>
 * None
 * 
 * <b>Implementor</b> - Brent
 * <b>Tester</b> - Tristan
 *
 */
public class NextPlayer extends Event {

	/**
	 * Constructor
	 */
	public NextPlayer() {
	}
	
	/* (non-Javadoc)
	 * @see src.event.Event#toString()
	 */
	public String toString() {
		return "NextPlayer Event";
	}

}
